Friday, September 26, 2008

Game Piracy is not the reason your sales are bad

Wise words from a Stardock developer, who manage to have massive sales despite not putting copy protection on their games. Yes, game piracy (a) exists (I suppose, never felt the need myself), and (b) is bad, but thats not the reason why Crysis did so poorly, despite the BS some people talk.

Maybe I should run the full Dreadlords campaign on Gal Civ II while waiting for Fallout 3 to come out?

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